Feb 17, 2008, 08:58 PM // 20:58
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#1
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Lion's Arch Merchant
Join Date: Nov 2006
Profession: W/
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Backbreaker Vs. Devastating Hammer
Backbreaker
Devestating Hammer
Which combo do you think is better? I personally think the Devastating Hammer combo works better. Using Devestating Hammer then Heavy Blow as soon as your target stands up would be the equivalent to a 4 second KD like Backbreaker (If you have stonefist that is, like all warriors should.)
Also devastating causes weakness, which could hinder any physical class and it could minorly hinder a caster class. I also like that as soon as soon as a monk stands up they usually try to cast a spell, you using heavy blow at that instant and knocking them down again.
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Feb 17, 2008, 09:01 PM // 21:01
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#2
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Krytan Explorer
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I like backbreaker because heavy blow drops your adrenaline, you can use other skills (pulverizing smash come to mind) to inflict weakness as well. With FGJ, you can build the adrenaline back to KD-lock with backbreaker back to back
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Feb 17, 2008, 09:16 PM // 21:16
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#3
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Dev Hammer. It charges more KDs at a faster rate than BB.
And that Dev Hammer bar is baed. Hammer Bash > Heavy Blow any day of the week. Heavy is useless if you're forced to switch targets or if weakness gets cleaned up, Bash is not. The flexibility hit isn't worth the ~20 damage gain.
I'd consider BB for RA, because a 4 sec KD is enough to kill the enemy healer easily.
Except by the time I've charge BB, I've won with autoattacks
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Feb 17, 2008, 10:05 PM // 22:05
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#4
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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What about Earthshaker? If your going to use Hammer Bash instead of Heavy Blow, wouldn't Earthshaker be a better elite, since a potenial AoE knockdown would be better than Weakness you won't be taking advantage of?
Out of them two though, Dev Hammer no doubt.
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Feb 17, 2008, 10:07 PM // 22:07
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#5
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Emo Goth Italics
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Dev Hammer imo.
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Feb 17, 2008, 10:18 PM // 22:18
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#6
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Originally Posted by Shuuda
What about Earthshaker?
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I like Earthshaker very muchly, it's my hammer elite of preference in PvE (essentially, DSlash with Headbutt > any non-ES hammer bar).
Alas, "Coward!" and "YAA!" are too much fun to use in AB, the AoE is generally pointless in RA/TA, and my guild doesn't do any serious PvP. So, yeah... Not had the chance to play with ES much in any decent PvP format for a while now
It's just the op never mentioned it
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Feb 18, 2008, 03:06 AM // 03:06
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#7
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Desert Nomad
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As much as I'd love to use Backbreaker, it takes ages to charge, but still fun to use sometimes.
If lame skills like "you will die" or Mokele Smash were buffed a little though, then maybe...
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Feb 18, 2008, 03:42 AM // 03:42
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#8
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Krytan Explorer
Join Date: Oct 2007
Location: The Deep South
Guild: The Arctic Marauders[TAM] Former Leader and Officer | [SMS] Alliance
Profession: W/E
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I like backbreaker better for the extra damage and extra kd time.
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Feb 18, 2008, 04:21 AM // 04:21
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#9
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Jungle Guide
Join Date: Apr 2007
Location: Great temple of Balthazar
Profession: Mo/Me
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[skill]earth shaker[/skill][skill]crushing blow[/skill][skill]mighty blow[/skill][skill]protector's strike[/skill][skill]flail[/skill][skill]rush[/skill][skill]enraging charge[/skill] +15 hammer = GG
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Feb 18, 2008, 04:58 AM // 04:58
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#10
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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[skill]protector's strike[/skill] < [skill]bull's strike[/skill]
[skill]flail[/skill] < [skill]frenzy[/skill]
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Feb 18, 2008, 05:09 AM // 05:09
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#11
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Flail is fine for hammers, just make sure to activate after you hit with your elite
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Feb 18, 2008, 05:22 AM // 05:22
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#12
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Desert Nomad
Join Date: Nov 2007
Guild: [HAWK]
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i play almost nothing but hammer in pvp now, and im pure dev hammer, and my 3rd hit chainer is dependant on the arena, so i cant say i pref either heavy or bash.
in pve, nothing compares to earth imo though. shaker+crude+whirlwind=<3
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Feb 18, 2008, 05:39 AM // 05:39
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#13
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Jungle Guide
Join Date: Apr 2007
Location: Great temple of Balthazar
Profession: Mo/Me
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Quote:
Originally Posted by Bobby2
[skill]protector's strike[/skill] < [skill]bull's strike[/skill]
[skill]flail[/skill] < [skill]frenzy[/skill]
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u just use protectors for a fast hit at the end kills them most the time on a good spike
and flail + hammer = yay
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Feb 18, 2008, 08:40 AM // 08:40
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#14
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Quote:
Originally Posted by JDRyder
[skill]earth shaker[/skill][skill]crushing blow[/skill][skill]mighty blow[/skill][skill]protector's strike[/skill][skill]flail[/skill][skill]rush[/skill][skill]enraging charge[/skill] +15 hammer = GG
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A Hammer build with only One knock Down, Heck, the average Shock Axe Warrior packs atleast two. You need more Hammer Bash and Bull Strike. Three Knockdowns then.
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Feb 18, 2008, 08:55 AM // 08:55
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#15
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Jungle Guide
Join Date: Apr 2007
Location: Great temple of Balthazar
Profession: Mo/Me
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Quote:
Originally Posted by Shuuda
A Hammer build with only One knock Down, Heck, the average Shock Axe Warrior packs atleast two. You need more Hammer Bash and Bull Strike. Three Knockdowns then.
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nope i kill things 1 attack run, almost never fails. no need for 2 KDs id try the build before knocking it :P
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Feb 18, 2008, 09:04 AM // 09:04
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#16
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Oh? But you'd do more damage with an Axe Spike, the reason you run hammers is for the disruptive element of reliable and less conditional knockdowns, you may kill things in one run in RA/AB, but in general, a hammer build with only one Knockdown fails.
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Feb 18, 2008, 10:16 AM // 10:16
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#17
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Re:tired
Join Date: Nov 2005
Profession: W/
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I wouldn't run a Hammer bar in PvP without Bull's and Bash along side the elite, because if I am using a Hammer it is to get the disruption of the knockdowns. If I don't want knockdowns there are better alternatives.
If it's in PvE I would run Earthshaker and lol at things falling over.
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Feb 18, 2008, 10:33 AM // 10:33
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#18
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Legendary Korean
Join Date: Aug 2006
Guild: The Benecia Renovatio [RenO]
Profession: W/
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[skill]Frenzy[/skill][skill]Backbreaker[/skill][skill]Crushing Blow[/skill][skill]Irresistible Blow[/skill][skill]Gale[/skill][skill]Sprint[/skill][skill]Healing Signet[/skill][skill]Resurrection Signet[/skill]
Quote:
Originally Posted by JR
I wouldn't run a Hammer bar in PvP without Bull's and Bash along side the elite, because if I am using a Hammer it is to get the disruption of the knockdowns. If I don't want knockdowns there are better alternatives.
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QFT
I personally like Dev Hammer more only because of the lower adren.
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Feb 18, 2008, 10:41 AM // 10:41
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#19
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Jungle Guide
Join Date: Apr 2007
Location: Great temple of Balthazar
Profession: Mo/Me
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Quote:
Originally Posted by JR
I wouldn't run a Hammer bar in PvP without Bull's and Bash along side the elite, because if I am using a Hammer it is to get the disruption of the knockdowns. If I don't want knockdowns there are better alternatives.
If it's in PvE I would run Earthshaker and lol at things falling over.
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i dont run monk w/o rof but, super nova japan does not use rof and do well IMO :O
<3 MH
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Feb 18, 2008, 11:03 AM // 11:03
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#20
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Zookeeper
Join Date: Jul 2005
Location: Australian Discussion Posse HQ - Glorious leader
Guild: ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#
Profession: N/E
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Quote:
Originally Posted by Adam of Tyria
Backbreaker
Devestating HammerUsing Devestating Hammer then Heavy Blow as soon as your target stands up would be the equivalent to a 4 second KD like Backbreaker (If you have stonefist that is, like all warriors should.)
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Actually, all knockdowns are 2 seconds, so with stonefist they'd be 3 seconds each, totalling for 6 seconds.
Personally I prefer dev hammer for the bonus damage from heavy blow on the second knockdown. But both are good.
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